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MOST PLAYED GAME ON EARTH | MINECRAFT

ALT IMG MINECRAFT

MINECRAFT

Minecraft is a sandbox video game developed by Mojang Studios. Created by Markus “Notch” Persson in the Java programming language and released as a public alpha for personal computers in 2009, the game was officially released in November 2011, with Jens Bergensten taking over development around then. Minecraft has since been ported to various platforms and become the best-selling video game of all time, with 200 million copies sold across all platforms and 126 million monthly active users as of 2020.

In Minecraft, players explore a blocky, procedurally-generated 3D world with infinite terrain, and may discover and extract raw materials, craft tools and items, and build structures or earthworks. Depending on game mode, players can fight computer-controlled “mobs”, as well as cooperate with or compete against other players in the same world. Game modes include a survival mode, in which players must acquire resources to build the world and maintain health, and a creative mode, where players have unlimited resources. Players can modify the game to create new gameplay mechanics, items, and assets.

Gameplay – 

GAMEPLAY

Minecraft is a 3D sandbox game that has no specific goals to accomplish, allowing players a large amount of freedom in choosing how to play the game. However, there is an achievement system, known as “advancements” in the Java Edition of the game. Gameplay is in the first-person perspective by default, but players have the option for third-person perspective.

The game world is composed of rough 3D objects—mainly cubes and fluids, and commonly called “blocks”—representing various materials, such as dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around picking up and placing these objects. These blocks are arranged in a 3D grid, while players can move freely around the world. Players can “mine” blocks and then place them elsewhere, enabling them to build things.

 Many commentators have described the game’s physics system as unrealistic; liquids continuously flow for a limited horizontal distance from source blocks, which can be removed by placing a solid block in its place or by scooping it into a bucket. The game also contains a material known as redstone, which can be used to make primitive mechanical devices, electrical circuits, and logic gates, allowing for the construction of many complex systems.

The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player).There are limits on vertical movement, but Minecraft allows an infinitely large game world to be generated on the horizontal plane. Due to technical problems when extremely distant locations are reached, however, there is a barrier preventing players from traversing to locations beyond 30,000,000 blocks from the center.

The game achieves this by splitting the world data into smaller sections called “chunks” that are only created or loaded when players are nearby. The world is divided into biomes ranging from deserts to jungles to snowfields; the terrain includes plains, mountains, forests, caves, and various lava/water bodies. The in-game time system follows a day and night cycle, and one full cycle lasts 20 real-time minutes.

Game modes – 

GAME MODES

Survival mode – 

SURVIVAL

In survival mode, players have to gather natural resources such as wood and stone found in the environment in order to craft certain blocks and items. Depending on the difficulty, monsters spawn in darker areas outside a certain radius of the character, requiring players to build a shelter at night. The mode also has a health bar which is depleted by attacks from mobs, falls, drowning, falling into lava, suffocation, starvation, and other events.

Players also have a hunger bar, which must be periodically refilled by eating food in-game, except in peaceful difficulty. If the hunger bar is depleted, automatic healing will stop and eventually health will deplete. Health replenishes when players have a nearly full hunger bar or continuously on peaceful difficulty.

Hardcore mode – 

HARDCORE MODE

Hardcore mode is a survival mode variant that is locked to the hardest setting and has permadeath. If a player dies in a hardcore world, they are no longer allowed to interact with it, so they can either be put into spectator mode and explore the world or delete it entirely. This game mode can only be accessed within the Java Edition.

Creative mode – 

CREATIVE MODE

In creative mode, players have access to all resources and items in the game through the inventory menu, and can place or remove them instantly. Players can toggle the ability to fly freely around the game world at will, and their characters do not take any damage and are not affected by hunger.The game mode helps players focus on building and creating projects of any size without disturbance.

Adventure mode – 

ADVENTURE MODE

Adventure mode was designed specifically so that players could experience user-crafted custom maps and adventures. Gameplay is similar to survival mode but with various restrictions, which can be applied to the game world by the creator of the map. This forces players to obtain the required items and experience adventures in the way that the map maker intended. Another addition designed for custom maps is the command block; this block allows map makers to expand interactions with players through scripted server commands.

Spectator mode – 

SPECTATOR

Spectator mode allows players to fly through blocks and watch gameplay without directly interacting. Players do not have an inventory, but can teleport to other players and view from the perspective of another player or creature. This game mode can only be accessed within the Java or PC edition.

Multiplayer – 

MULTIPLAYER

Multiplayer in Minecraft is available through direct game-to-game multiplayer, LAN play, local split screen, and servers (player-hosted and business-hosted). It enables multiple players to interact and communicate with each other in a single world. Players can run their own servers, use a hosting provider, or connect directly to another player’s game via Xbox Live. Single-player worlds have local area network support, allowing players to join a world on locally interconnected computers without a server setup.

 Minecraft multiplayer servers are guided by server operators, who have access to server commands such as setting the time of day and teleporting players. Operators can also set up restrictions concerning which usernames or IP addresses are allowed or disallowed to enter the server. Multiplayer servers have a wide range of activities, with some servers having their own unique rules and customs. One of the largest and most popular servers is Hypixel, which has been visited by over 14 million unique players.

Customization – 

CUSTOMIZATION

A wide variety of user-generated downloadable content for Minecraft, such as modifications, texture packs and custom maps, exists and is available on the Internet. Modifications of the Minecraft code, called mods, add a variety of gameplay changes, ranging from new blocks, new items, new mobs to entire arrays of mechanisms to craft. The modding community is responsible for a substantial supply of mods from ones that enhance gameplay, such as minimaps, waypoints, and durability counters, to ones that add to the game elements from other video games and media.

While the mod framework is fan-made, vanilla Minecraft contains intended frameworks for modification, such as community-created resource packs, which alter certain game elements including textures and sounds. Players can also create their own “maps” (custom world save files) which often contain specific rules, challenges, puzzles and quests, and share them for others to play. Mojang added an adventure mode in August 2012 and “command blocks” in October 2012, which were created specially for custom maps in Java Edition.

Data packs, introduced in version 1.13 of the Java Edition, allow further customization, including the ability to add new advancements, dimensions, functions, loot tables, predicates, recipes, structures, tags, world generation settings, and biomes‌.

Development – 

DEVELOPMENT

The base program of Minecraft was completed by Persson over a weekend in May 2009, and was first released to the public on 17 May 2009 as a developmental release on TIGSource forums. Persson sold access to this for €10, and sold 40 copies the first week. Persson continues to release an updated version of the game each week based on feedback from the forums. This version later became known as the Classic version. Further milestones dubbed as Survival Test, Indev and Infdev were released between 1 September 2009 and 17 February 2010, although the game saw updates in-between. 

The first major update, dubbed alpha version, was released on 28 June 2010. Although Persson maintained a day job with Jalbum.net at first, he later quit in order to work on Minecraft full-time as sales of the alpha version of the game expanded.Persson continued to update the game with releases distributed to users automatically. These updates included new items, new blocks, new mobs, survival mode, and changes to the game’s behavior (e.g. how water flows).

MINECRAFT LOGO

To back the development of Minecraft, Persson set up a video game company, Mojang, with the money earned from the game. Mojang co-founders included Jakob Porser, one of Persson’s coworkers from King, and Carl Manneh, jAlbum’s CEO.

On 11 December 2010, Persson announced that Minecraft was entering its beta testing phase on 20 December 2010. He further stated that bug fixes and all updates leading up to and including the release would still be free. Over the course of the development, Mojang hired several new employees to work on the project.

Release – 

RELEASE

Personal computer versions –

PC VERSION

The game can run on multiple operating systems, including Windows, macOS, and Linux. Apart from Minecraft: Java Edition and Minecraft for Windows 10, there are other versions of Minecraft for PC, including Minecraft Classic, Minecraft 4K, and Minecraft: Education Edition.

Minecraft Classic is an older version of Minecraft that was first available online and can also be played through the game’s launcher. Unlike newer versions of Minecraft, the Classic version is free to play, though it is no longer updated. It functions much the same as creative mode, allowing players to build and destroy any and all parts of the world either alone or in a multiplayer server. Environmental hazards such as lava do not damage players, and some blocks function differently since their behavior was later changed during development.

Pocket Edition – 

POCKET EDITION

On 16 August 2011, Minecraft: Pocket Edition was released for the Xperia Play on the Android Market as an early alpha version. It was then released for several other compatible devices on 8 October 2011.An iOS version of Minecraft was released on 17 November 2011. A port was made available for Windows Phones shortly after Microsoft acquired Mojang.

The port concentrates on the creative building and the primitive survival aspect of the game, and does not contain all the features of the PC release. On his Twitter account, Jens Bergensten said that the Pocket Edition of Minecraft is written in C++ and not Java, due to iOS not being able to support Java. Gradual updates are periodically released to bring the port closer to the PC version.

Console versions – 

CONSOLE VERSION

An Xbox 360 version of the game, developed by 4J Studios, was released on 9 May 2012.On 22 March 2012, it was announced that Minecraft would be the flagship game in a new Xbox Live promotion called Arcade NEXT. The game differs from the home computer versions in a number of ways, including a newly designed crafting system, the control interface, in-game tutorials, split-screen multiplayer, and the ability to play with friends via Xbox Live.The worlds in the Xbox 360 version are also not “infinite”, and are essentially barricaded by invisible walls.

The Xbox 360 version was originally similar in content to older PC versions, but was gradually updated to bring it closer to the current PC version prior to its discontinuation. An Xbox One version featuring larger worlds among other enhancements was released on 5 September 2014.

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